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				Nov 04, 2025			
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						2023-2024 Official General Catalog [Archived Catalog]   
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                  CST 223 - VR Applications This course teaches the fundamentals of Virtual Reality.  From a historical perspective to the present state and to future applications of VR technology will be investigated.  Development platforms and applications, as well as the key elements of a VR environment are covered.  Students will gain experience using various VR hardware platforms and 3D/2D game engines to analyze, setup, operate, and maintain VR equipment in a laboratory environment.
  Prerequisite- Corequisite  Prerequisite:  CST 216 Visual Basic.NET
  Credits: 3 Hours  2 Class Hours, 2 Laboratory Hours Course Profile  Learning Outcomes of the Course:
Upon successful completion of this course the student will be able to: 
	- Demonstrate knowledge in basic history of VR development.
 
	- Demonstrate knowledge in VR hardware and software principles.
 
	- Demonstrate Health & Safety in VR.
 
	- Discuss future applications involving VR.
 
	- Create and edit VR applications using 3D/2D game engines.
 
 
  
				  
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